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Thread: Video Game Industry

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    Video Game Industry

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    The following questions are based on this paragraph:


    The video game industry has enjoyed a “golden-age” in the recent decade. However, many expert say that this prime time for video games might soon be over.

A few years ago, the number of video game companies was large, and they all attempted to create thrilling and entertaining games using innovative technologies and ideas. Increased competition between game manufacturers led to better games at competitively lower prices, making the video game a primary form of entertainment in the modern home.

However, the recent economic turmoil led to the foreclosure of an unparalleled number of game designer companies including companies of highly popular games. Gamers worry that the decreased competition and lower number of companies in the field will result in less innovation, higher prices, and games that are less fun overall. Developments in gaming might be reaching a standstill as a lot of highly anticipated recent games proved to be disappointing compared to their past incarnations, and a lot of games are simply recycled versions of other games. Gamers are very unhappy about this development.

    1. According to the passage, the “golden age” of video games is over because:
    A. Gamers are unhappy
    B. Recent games are recycled versions of older games
    C. There is not enough competition to entice innovation
    D. There is too much competition in the field
    E. People are tired of playing video games

    2. What is the relation of the first paragraph to the passage as a whole?
    A. It provides a conclusion to be disproved
    B. It outlines a process to be analyzed
    C. It makes an observation to be exemplified
    D. It advances an argument to be supported
    E. It introduces conflicting ideas to be compared

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    video game industry decade golden age
    However experts gaming industry over
    Earlier - companies large, innovative technologies
    competition prices low
    recently economic turmoil closure
    decreased competition -> less innovation, higher prices, and
    recent games -> disappointing
    Gamers unhappy development.


    1) Author clearly states that no competition means no innovation due to which gamers will be unhappy and all sorts of problems may happen. Answer C
    2) I don't know the rest of the passages. Post the entire RC.
    Hey Harvard, I am right here!!
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    Quote Originally Posted by nafishasan View Post
    The following questions are based on this paragraph:


    The video game industry has enjoyed a “golden-age” in the recent decade. However, many expert say that this prime time for video games might soon be over.

A few years ago, the number of video game companies was large, and they all attempted to create thrilling and entertaining games using innovative technologies and ideas. Increased competition between game manufacturers led to better games at competitively lower prices, making the video game a primary form of entertainment in the modern home.

However, the recent economic turmoil led to the foreclosure of an unparalleled number of game designer companies including companies of highly popular games. Gamers worry that the decreased competition and lower number of companies in the field will result in less innovation, higher prices, and games that are less fun overall. Developments in gaming might be reaching a standstill as a lot of highly anticipated recent games proved to be disappointing compared to their past incarnations, and a lot of games are simply recycled versions of other games. Gamers are very unhappy about this development.

    1. According to the passage, the “golden age” of video games is over because:
    A. Gamers are unhappy
    B. Recent games are recycled versions of older games
    C. There is not enough competition to entice innovation
    D. There is too much competition in the field
    E. People are tired of playing video games

    2. What is the relation of the first paragraph to the passage as a whole?
    A. It provides a conclusion to be disproved
    B. It outlines a process to be analyzed
    C. It makes an observation to be exemplified
    D. It advances an argument to be supported
    E. It introduces conflicting ideas to be compared
    VG: golden age in recent decades.
    HOWEVER, some : will be over
    early: good things
    HOWEVER, eco. down -> designer/ company close-> less competition -> less innovation... unhappey gamer.

    A. this is the effect NOT the cause. OUT
    B. another effect before root cause (eco. down>less competition). OUT
    C.if we got "economic downturn" in the option, I would go for it. AS the BEST available option C wins.
    D. Simply opposite. OUT
    E. Effect not Cause.

    2. here is only one paragraph.!
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